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Old Jul 29, 2006, 04:10 AM // 04:10   #1
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Angry Opinion on new classes

To me, the Dervish and the Paragons are too powerful. This can cause imbalances among other classes. Before the update, warriors were the alpha physical damage dealers. Now, dervish are even stronger and better. Compare to the warriors, their scythe's maximum damage is 41, even more than the hammer. They really need to fix this.
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Old Jul 29, 2006, 04:29 AM // 04:29   #2
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When I tested out the Dervish, it seemed that while I could hit 76 on one player, if I hit more than one player, my damage was divided equally between the players, making me half as strong if I was hitting a second person, and so on... The paragon is very easy to kill...
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Old Jul 29, 2006, 04:34 AM // 04:34   #3
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This is just a preview. If they really are overpowered, they will get toned down.

BTW, wrong forum I think.
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Old Jul 29, 2006, 04:39 AM // 04:39   #4
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Paragon has lvl 80 armor, fwiw.

I agree that these classes look pretty uber so far.
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Old Jul 29, 2006, 04:40 AM // 04:40   #5
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Monk/Paragon is something that I rubbed my hands when I saw the skills.
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Old Jul 29, 2006, 04:43 AM // 04:43   #6
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P has some nice self-heals from its own skillset.
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Old Jul 29, 2006, 04:45 AM // 04:45   #7
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Of course they will have skill balancement and will be nerfed.
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Old Jul 29, 2006, 05:08 AM // 05:08   #8
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fiery... stop swinging the nerf bat around already. Let us enjoy this hehehehe
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Old Jul 29, 2006, 05:08 AM // 05:08   #9
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watch the strike times of the Dervish weapon...a bit slower than hammers me thinks...no nerf needed if the striking time is slower eh?
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Old Jul 29, 2006, 06:40 AM // 06:40   #10
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I'd think that it would be slower than hammers because the weaps do 7-41 and have permanent AoE..
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Old Jul 29, 2006, 07:45 AM // 07:45   #11
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After farting around with both for a few moments (all the time I could afford the two classes :< ) I've determined that both feel pretty overpowered. Likely they'll be toned down for release, but I think that both will still be a worthy addition to the lineup even after a Nerf pummeling.
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Old Jul 29, 2006, 09:31 AM // 09:31   #12
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Hammers are slower (1.75s)

Scythes (1.5s)

I would say its still balanced tho since hammers have knockdowns.
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Old Jul 29, 2006, 10:12 AM // 10:12   #13
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Of course they were overpowered. This whole event was a commercial for Nightfall, both classes *will* be toned down for the actual release.
The exact same thing happened with rits and assassins under the Factions PvP weekend event.
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Old Jul 29, 2006, 10:44 AM // 10:44   #14
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I've found that SS works well on both
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